Reload with Unreal Tournament 2003, the sequel to 1999's multiple Game of the Year award winner Unreal Tournament. Using the latest Unreal technology, Unreal Tournament 2003 takes you to the merciless arenas of the future, where elite warriors rely on skill, speed, cunning, and awesome firepower to demonstrate their style and become the ultimate champion.
I laugh many times at how I get fragged or frag others. You just have to laugh at it. It's great. If some poor kid knew he was getting his from a 50 year old... When the night is over, I always thank the remaining players for the fun and look forward to returning. Occassionally, I set up a dedicated server and just watch the action rather than play along. It is fun to see the strategy of others. You can tell the new players with ease...they are frequenly missing their heads.
Most amazing is the talent some of the younger generation has for creating new maps. Very ingenious and I hope they keep up the good work.
Lastly, thanks to the developers and staff for keeping this game on the level it is. Just look out for that sniper on the tall tower to the left of the hill, I have my sights right between your eyes! Head_Case.
So far, so good....& the clock is ticking, August 4, 2002
Yipes, is all I can say.....I just played several maps of a late-beta version of UT 2003. I had previously played a much earlier version a few months back, and was (tentatively) a little scared of the game, to be honest, because the game was just sooooo jumpy, the AI was terrible, and worst of all, I couldn't see anything of beauty in the gfx dept. Turns out I should have just waited, because UT2003 is going to be THE gaming experience of the next two years. It already has been, for me, and I've only played about an hour's worth.
The first thing I noticed as I played this newest version was the gorgeous level design. UT is well known for its crazy and graceful level design, but the Digital Extremes folks really took it to another plane now that they've got their teeth into it. Complimenting this is some unbelievable character animation. I was almost completely and sincerely fooled at times as to whether or not I was chasing a real person on the screen, the fluidity of motion was just that good. On the whole, the game is just fantastic to look at, and to top it all off, it plays well on my machine. I had the graphics and sound cranked up all the way with no trouble. OK, I do have a bad-ass rig, but seriously this is bleeding edge stuff, and my machine is a few months old now....it was encouraging to see that a good system with a GF3 card and 512 MB DDR RAM isn't quite over the hill yet. Epic Games has always tried to cater to the old school crowd too though, so don't be surprised if the game runs pretty well no matter what the system, within reason. I remember playing UT with my old 233 MHz laptop with a 2D gfx card, and I had a ton of fun, so suffice it to say, this game will bring a lot of fun with it even if you can't always hear all the bells and whistles of the advanced graphics.
I also can't say enough good stuff about the sound of this game. I really can't describe it in any way other than to say, if you've played Thief 2 and appreciated the little squeaks and shimmy-sounds like I did, you're gonna dig this game, because the game is incredibly detailed like that, only about ten times better than T2. In a time where graphics capabilities are all the rage, it's nice that they took the time to add some sweet sounds to the game for audiophiles like myself. (The music seems cool, too, although the version I played had a limited soundtrack)
I can't say it any clearer than this: if you weren't a fan of UT before now, chances are this game is going to suck you in with the rest of us. & I just hope you aren't waiting for me with a flak cannon when I see you on the other side...
I've played the beta, this is my reaction..., July 22, 2002
Now for the bad news... You'll need a fairly high-end PC to run it. My friend tried to play the beta on his computer, and it was literally a slide show (even at 640x480!). He has a Pentium 3 800mhz processor, 512 MB SDRAM, and a 64 MB ATI graphics card. It ran very smooth on my computer, but I wonder how well it will hold up when I up the resolution in the retail version... At LEAST a GeForce 3 Ti 500 is highly recomended. My system is P4 2.0ghz, 512 MB RDRAM, and a Geforce 3 Ti 500. If you have anything similar to mine, I'm sure it will run great, but I'm not sure about high-res (1280x1024 and above).
The sound is awesome. The AI is superb (though there was a glitch or two in the beta, I'm sure they'll fix/have fixed that before release). I'm really looking forward to the next generation of Unreal, and also looking forward to future games that will build on this updated version of the UT engine. The only game I've seen that looks better than this is DOOM III, but I'm sure the release of that is a ways off. This will more than keep you occupied until then!
Unreal Tournament 2003: Raw Power, July 20, 2002
best game in the world, July 19, 2002
beautiful, July 18, 2002
Finally - What Unreal Tournament Fans Have Been Waiting For!, July 15, 2002
From the sources I have seen there are valid improvements to UT but keeping the basic idea the same - so the developers have concentrated on moving the graphics forward and keeping the logic of the game the same. This is right on the money as games need to make the most of the forward march of PC technology. For myself I have been busily upgrading my PC in preparation with more processor, more memory and a new graphics card. I mention this because it seems to me that the enhanced graphics are going to require a pretty much top-level PC to drive decent performance out of this game.
My experience with UT shows that we should take the developers guide-lines on Hardware requirements with a big pinch of salt. The box of my copy of UT said that it would run on a PC without a graphics card - sure, try that if you want one frame every five seconds!! Let's get real - the higher the PC spec the better this game is going to run and I wouldn't be thinking to try this game without a fairly serious graphics card.
I hope that Amazon.com will publish this review this time around (I think they censored the last one as I mentioned the PC requirement issue); even though I am urging caution on the PC requirements side I have actually rated it as a 5* release.